portfolio

  • all work
  • projects
  • papers
  • others
paper

master's thesis | on-going

Implementation of a language translation framework using JavaScript for AR glasses (Spectacles), enabling real-time cross-language communication between multiple users. Finished conducting research of state of art, currently working on the implementation of the framework.

paper

cost-aware bayesian optimization for prototyping interactive devices

Cost-aware Bayesian optimization is a method for optimizing the design of interactive devices by taking into account the costs associated with different design choices. Contributed as second author during the Aalto Science Institute International Summer Research Programme and submitted for CHI 2026 (under review).

paper

LLM-based real-time multilingual communication through AR glasses: effects of translation modalities

LLM-Based Real-Time Multilingual Communication through AR glasses explores the impact of different translation modalities on user experience and communication effectiveness. Based on the results of the user study of my master thesis, contributed as third author and submitted for IEEE VR 2026 (under review).

project

crazy air traffic control

Crazy Air Traffic Control is a simulation game that challenges players to manage air traffic in a busy airport environment. Players must make quick decisions to ensure the safety and efficiency of air travel, all while dealing with unexpected events and emergencies.

project

printorial - AR 3D printer tutorial

AR 3D printer tutorial is a mobile AR application designed to teach users how to use a 3D printer, specifically the Bambu Lab A1, through an interactive, gamified experience.

project

printorial - web tutorial

Printorial is a web-based tutorial designed to teach users how to use a 3D printer, specifically the Bambu Lab A1, through an interactive, gamified experience.

project

ecotales

EcoTales is a collaborative web app for creating and sharing wildlife conservation projects through user-generated art and information. Developed using Ionic and Angular, made during exchange semester at Beijing Institute of Technology .

paper

influence of virtual reality setup on locomotion technique usage

Based on my bachelor thesis, my supervisor Hugo Brument further developed this publication. While I did not actively contribute to the writing process, my research and findings were the base work to this study.

project

riddle retreat

Riddle Retreat is a collaborative VR puzzle game where two players work together to solve tasks. The game is compatible with HTC Vive and Meta Quest, developed on Unity and with C#.

paper & project

bachelor's thesis

VR experimental platform on Unity, developed as part of a bachelor thesis, to study user navigation behavior using walking, steering, and teleportation techniques.

project

esp32-multiplayer remote game

This project is a ESP32 microcontrollers multiplayer game that connects players over a distance where player have memorize a sequence of LED lights. Developed using MicroPython.

project

lost in abyss

Lost in Abyss is a C++ first-person arcade game focused on computer graphics, where players escape a mysterious abyss before time runs out.

Other

restaurant menu design

Design of a menu cover and take-away menu for a traditional chinese restaurant, made using Figma.

project

lost in wonderland

Lost in Wonderland is a 2D adventure mobile app where players help a boy escape a dangerous underground world. This project was developed using Java and Android SDK.

other

critical design blog

In the scope of this class we have engaged with the future of technology through critical design, creating technological artefacts and audiovisual media while keeping a blog to share the process.